
Zelden Aurilen
SUPERFLUOUS WANDERLUST The-Culture
5
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Posted - 2017.02.23 23:30:08 -
[1] - Quote
Copying my reddit reply;
Are you kidding about increasing fighter sig radius? They already bleed fast as anything in a fleet fight. You usually lost 7/9 fighters if you pull them as soon as the first damage/ewar effect lands on them.
Honestly small fleets may be having trouble with them (they shouldn't, just bring ecm or a single web/paint) but in large fleets they are so vulnerable.
I'm not saying this as rhetoric. I've been in a decent number of carrier fights since the last set of changes, both in the context of citadel sieges, response fleets to small gangs, and just now a 40 carrier drop on two 100 man fleets (t3s and cerbs)
Fighters are actually awful to use in these fights effectively. It went typically like this;
* Lock targets as broadcast * Launch fighters * MWD fighters towards target, start applying dps. * Sync volleys with all other carriers because fighter dps can't break subcaps * Have eyes on fighters on all time, as soon as a single ewar effect or damage appeared pull that particular squad with MWD on * Watch as most of the squad is melted before it returns * Pull the other squads as they are targetted, restock and relaunch ASAP * Berate the fact nothing is dying because you're having to constantly pull and relaunch and wonder how long you can continue for as the fighter stock dwindles.
Honestly have you guys done significant playtesting with this or is it mostly a case of observing complaints from people who struggle to kill them. Carriers are INCREDIBLY easy to defang, you literally need a few logi, a single webbing ship or a single target painter. If you're fighting a solo carrier or a small group of them you can even defang them with T1 ECM Ships (Griffins) because they have such a low sensor strength and the lock time even with NSA isn't fast enough to lock and pop.
I strongly urge you guys to reconsider on the fighter changes and do some homework (like a mass test). Yes if you bring a battleship or unsupported cruiser gang to kill a carrier you will get melted, but they are so obscenely easy to counter it's laughable. |